Review: Botany Manor
It’s 1890, and you are Arabella Greene, a retired botanist that has just inherited a Somerset Manor in the English Countryside. Your publisher has accepted your book proposal and you are now tasked to complete your herbarium, a collection of studies and research about Forgotten Flora. Investigate your surroundings and find clues to figure out how to make the fantastical plants bloom. Botany Manor is a delightful point and click puzzle game with striking visual design and a subtle but poignant story about Arabella’s life and career, as well as the role of women in the 19th Century.
Story
Gameplay
Graphics and Visuals
Longevity
Conclusion
Overall, I did enjoy Botany Manor. For a game I didn’t think I’d be able to play due to motion sickness I was very impressed with the level of settings to mitigate this and was able to play the game without issues. The story is subtle but thoughtful, and I enjoyed the pacing and progression of the game. The puzzles were straightforward enough but still enjoyable to solve, and there was a good pay off seeing each magical flower bloom. There are some areas for improvement, the visuals were striking, but maybe a little bare in places. The game would have also benefitted from a better log of the clues so you don’t have to run all over the map to remind yourself of the little details. I was disappointed the game was only 4 hours of gameplay for the price, so I would definitely recommend it on GamePass, but if I was paying full price on PC or other consoles I’d recommend waiting for it to be on sale.